Conflicts
Scan accepted canon for timing, travel, relationship, detail and world-rule clashes, then judge each possible conflict.
Where Sidebar → Conflicts

What you see
- TabsTo judge (open conflicts) and Decided.
- Severity barOpen hard and soft counts, a filter by severity and Hard first to sort.
- Conflict cardSeverity, status, whether it is Rule-based or AI-suggested, the confidence, the rule it broke and one line on the clash.
- Source A and Source BThe two canon facts that clash, each with its verified quote and source.
- DecisionA required rationale and three decisions: Confirm conflict, False alarm or Uncertain.
Scan canon
- Select Scan canon.
- New possible conflicts appear under To judge; a note says how many were found and how many world rules were checked.
- Scan again after canon changes.
Judge a conflict
- Read the clash and both sources.
- Write why in Your rationale (required).
- Select Confirm conflict, False alarm or Uncertain.
Change a conflict’s severity
- Select Change severity on the card.
- Say why, then make it hard or soft.
What it checks
- In code: one person in two places at overlapping exact or approximate times, too little time to travel between places, a relationship used after it ended, someone acting after canon says they died, and one detail with two answers.
- With the AI: facts that break a world rule. These are marked AI-suggested.
- Facts with a day but no clock time are skipped by the overlap and travel checks. See Conflict rules.
- Hard conflicts break canon; soft ones are worth a look.
Deciding never edits canon
A conflict is a possible problem for you to judge, not a change. To fix a fact, propose a change on the Changes page. A conflict that only existed because two pages were one closes as Resolved by merge when they are merged.
Who can do what
- Viewer
- Read conflicts and decisions.
- Editor, admin, owner
- Scan canon, judge conflicts and change their severity.
Roles are per studio. Roles and permissions has the full list.